
Warlock
A dark magic user who drains life and curses enemies. Sustains through the damage they deal and punishes enemies with stacking damage-over-time effects.
Perks
Antimagic
Increase magic resistance by 15%, except against divine magic.
Curse Mastery
Increase the duration of all curses you cast by 30%.
Dark Enhancement
Dark magic spells deal 10% bonus damage.
Dark Reflection
Reflect 10 magical damage to the melee attacker when struck.
Demon Armor
Allows equipping plate armor, but reduces spell casting speed by 10%.
Immortal Lament
Casting spells will no longer reduce your health below 1.
Infernal Pledge
Reduce damage taken from Undead and Demons by 25%.
Malice
Increase Will, boosting your magical damage output.
Shadow Touch
Dealing physical damage with a melee weapon deals 3 true magical damage and restores 3 health.
Soul Collector
Killing an enemy charges a Darkness Shard. Each shard grants 20% dark magic damage bonus (up to 5). Shards are consumed when casting a dark magic spell.
Torture Mastery
Each tick of curse damage restores 2 health. All Warlock spell costs are tripled while this perk is equipped.
Vampirism
Increase magical healing bonus by 20%.
Skills
Blood Pact
Transform into Demon Form, gaining +50 max health, +30 armor rating, and +30 magic resistance. Emits magical damage to nearby enemies and consumes Darkness Shards to gain +1 to all attributes per shard.
Blow of Corruption
Melee strike that applies a curse dealing damage over time.
Dark Offering
Sacrifice health to restore spell casts.
Phantomize
Become ethereal for 4s, preventing direct targeting. Existing area effects and damage over time can still affect you.
Spell Memory
Memorize spells to cast in the dungeon.
Spell Memory 2
Memorize additional spells to cast in the dungeon.
Spells
Tier 1
Tier 2
Tier 3
Tier 4
Tier 5
Tier 6